

- #SKYRIM ALCHEMY RECIPES NIRNROOT MOD#
- #SKYRIM ALCHEMY RECIPES NIRNROOT PATCH#
- #SKYRIM ALCHEMY RECIPES NIRNROOT MODS#
#SKYRIM ALCHEMY RECIPES NIRNROOT MOD#
When a mod is being developed, and sometimes things get modified and they will not show up in your save game.īecause, the save game is loaded into memory last. On the game menu, choose 'Mods' and 'Load Order' and activate the mod. \Steam\SteamApps\common\Skyrim Special Edition\Data\Ģ. Unpack the file you downloaded using a 7z uncompression program and copy the file to your Skyrim Special Edition (SSE) installation folder: Subtle but Classless - Racial Skill Bonuses now make those skills level faster instead.
#SKYRIM ALCHEMY RECIPES NIRNROOT MODS#
MorrowLoot Ultimate - a deleveling overhaul for Skyrim built off Trainwiz's Morrowloot, SAF pairs well with an unleveled worldĬhocolateNoodle's Little Balance Mods - some cool changes that I couldn't find elsewhere on the Nexus No need for both, I just recommend you grab SMR if you're not a Summermyst fan. Summermyst or Simple Magic Rebalance - SMR switches Fortify effects to strengthen spells instead of reducing costs, while Summermyst just adds these alongside vanilla (among its 100 new enchantments). Also, actual corpses make more sense for ingredients than bare bones. cook Venom Powder from Frostbite Venom, a new ingredient that damages health and staminaĭiverse Dragons Collection + Bellyaches HD Dragon Replacer + Dragon RemainsĬonvert and Tweak your old copy of Dragon Combat Overhaul + Less Dragons 2016 new Dragon ingredients dropped from slain Dragons have the most powerful effects player-made Restore potions will be stronger, Ravage effects are more useful, and rare ingredients are more powerful (Nirnroot, Daedra Heart, etc.) Ultimate potions restore 100 per second (this usually makes them better). Minor potions become useless at higher levels.

This ends potion-spamming and makes combat more interesting. consuming a new potion that restores the same attribute will replace the current effect

Potions restore over 5 seconds instead of instantly unique equipment that Fortify Smithing/Alchemy/Enchanting can no longer be disenchanted random equipment with Fortify Smithing/Alchemy effects should no longer appear ingredients have had Fortify Smithing/Enchanting effects replaced Instead of enchanting whole "Crafting Outfits" and chugging Enchanter Potions, go find The Forgemaster's Fingers, Muiri's Ring or Ring of Pure Mixtures, or the artifacts of Ahzidal. Sure, you can just ignore this exploit, but I've reworked it so the remaining, unique sources of Fortify Crafting become valuable artifacts. Potions and Enchantments that Fortify Smithing/Alchemy/Enchanting enable absurd, limitless tempering and enchanting.
#SKYRIM ALCHEMY RECIPES NIRNROOT PATCH#
There is patch for CACO to finish removing Fortify Alchemy gear, but that can also be solved by Summermyst or Thaumaturgy. For an Alchemy mod that accomplishes the same goal but also overhauls effects and mechanics, I would recommend you use Apothecary (my favorite) or CACO instead. This mod does not deviate from Vanilla Alchemy design besides what's in this description. This mod reworks Alchemy to be more fair and rewarding without "feeling like a mod". You can spam Restore potions, exploit crafting by looping Fortify effects, and rare ingredients are often unrewarding (like Nirnroot).
